Tools for Reducing Incarceration
Tools for Reducing Incarceration
Tools for Reducing Incarceration
product design
research
user interview
wireframing
interactive prototypes
usability testing
Client: Recidiviz
Client: Recidiviz
Data-driven sentencing & prison alternatives
Data-driven sentencing & prison alternatives
Data-driven sentencing & prison alternatives
Recidiviz is a criminal justice non-profit building technology that reduces the number of people in prison and on supervision, increases re-entry success, and makes communities safer.
I worked with a team of designers, engineers, data scientists, product managers, and the Department of Corrections to design the Recidiviz Sentencing Assistant, a tool used by presentence investigators (PSIs), who are tasked with writing comprehensive reports that judges use to make informed sentencing decisions.
Recidiviz is a criminal justice non-profit building technology that reduces the number of people in prison and on supervision, increases re-entry success, and makes communities safer.
I worked with a team of designers, engineers, data scientists, product managers, and the Department of Corrections to design the Recidiviz Sentencing Assistant, a tool used by presentence investigators (PSIs), who are tasked with writing comprehensive reports that judges use to make informed sentencing decisions.
Presentence Investigator Tool
Presentence Investigator Tool
Presentence Investigator Tool
I designed a tool which supports presentence investigators in generating consistent and data-driven sentencing recommendations for criminal trials. By visualizing the outcomes of people with similar profiles and different sentences, it gives investigators and judges a rich feedback loop into which interventions reduce recidivism most. The assistant also surfaces relevant opportunities in that person’s county such as restorative justice, mental health treatment or drug courts, that might provide a given individual more successful outcomes than incarceration.
For this project, I took UX research and applied it to design the experience, user flows, low and high-fidelity prototype , and user tested the product.
I designed a tool which supports presentence investigators in generating consistent and data-driven sentencing recommendations for criminal trials. By visualizing the outcomes of people with similar profiles and different sentences, it gives investigators and judges a rich feedback loop into which interventions reduce recidivism most. The assistant also surfaces relevant opportunities in that person’s county such as restorative justice, mental health treatment or drug courts, that might provide a given individual more successful outcomes than incarceration.
For this project, I took UX research and applied it to design the experience, user flows, low and high-fidelity prototype , and user tested the product.
Sentencing & Presentence Investigators
Sentencing & Presentence Investigators
Sentencing & Presentence Investigators
Sentencing Theory of Change
Sentencing Theory of Change
Sentencing Theory of Change
Problem
Sentencing decisions are being made every day that funnel people, including those with addiction and mental health issues, into the prison system–even though incarceration does not set people up for success/improve people’s circumstances/help them get better/help them heal.
Sentencing decisions are being made every day that funnel people, including those with addiction and mental health issues, into the prison system–even though incarceration does not set people up for success/improve people’s circumstances/help them get better/help them heal.
Our Strategy
Collate the information that may only exist in disparate sources at the moment, identify the most actionable, most relevant pieces that demonstrate why and how someone can be successful in the community, and present that information to key decision makers.
Collate the information that may only exist in disparate sources at the moment, identify the most actionable, most relevant pieces that demonstrate why and how someone can be successful in the community, and present that information to key decision makers.
Presentence Investigators Theory of Change
Presentence Investigators Theory of Change
Presentence Investigators Theory of Change
Problem
PSIs currently make recommendations on the basis of precedent or gut feeling–highly subjective indicators–and they lack the time, energy, or information necessary to do things differently.
PSIs currently make recommendations on the basis of precedent or gut feeling–highly subjective indicators–and they lack the time, energy, or information necessary to do things differently.
Our Strategy
By providing PSIs with information that is specific to the individual in front of them and that demonstrates why and how keeping that person in the community is the best outcome, we can decrease the number of recommendations for incarceration–and may even be able to encourage diversion from the traditional criminal justice system altogether.
By providing PSIs with information that is specific to the individual in front of them and that demonstrates why and how keeping that person in the community is the best outcome, we can decrease the number of recommendations for incarceration–and may even be able to encourage diversion from the traditional criminal justice system altogether.
Branding
Branding
Branding
The Rally team wanted to create a warm, friendly look & feel, as well as highlight its female-led team. I selected typography and an illustration to align with this style, as well as brand colors that were inspired by traditional American colors with a modern, feminine touch.
The Rally team wanted to create a warm, friendly look & feel, as well as highlight its female-led team. I selected typography and an illustration to align with this style, as well as brand colors that were inspired by traditional American colors with a modern, feminine touch.
Typography
Grid & Layout
Colors
Buttons
Design System
Design System
Design System
In order to scale the design and development of Rally, we needed to build a design system as a way to work faster, while ensuring consistent and unified UX. I worked with the product and engineering team to create a library of reusable design components in Figma.
In order to scale the design and development of Rally, we needed to build a design system as a way to work faster, while ensuring consistent and unified UX. I worked with the product and engineering team to create a library of reusable design components in Figma.
View Design System Case Study
Rally's Marketing Site
Rally's Marketing Site
Rally's Marketing Site
I worked with a Product manager to create Rally's marketing site. The purpose of this site is to explains their product offerings and speak to both campaign staff/admin and volunteers/paid participants doing outreach on behalf of the campaigns.
The site presents the concept and power of relational organizing, and statistics to drive home the effective nature of this organizing method compared to other campaign outreach methods. We highlighted key competitive differences, simplicity of using the tool, and ease of campaign management.
I worked with a Product manager to create Rally's marketing site. The purpose of this site is to explains their product offerings and speak to both campaign staff/admin and volunteers/paid participants doing outreach on behalf of the campaigns.
The site presents the concept and power of relational organizing, and statistics to drive home the effective nature of this organizing method compared to other campaign outreach methods. We highlighted key competitive differences, simplicity of using the tool, and ease of campaign management.
View Marketing Site Case Study